WebMay 22, 2024 · It's been a long time since I played SWSE, so my memories are sketchy. I played a Jedi lvl 7 / Force Adept lvl 5 for a one-shot once; he was an absolute monster, using a combination of Force Talents to gain Force Points and telekinetic powers. Of course, this might be different, if you're using alternative rules for Force Points. WebHeavy Blaster Rifle - 3d10. Riflemaster feat - changes dmg to 3d12. Heavy Weapons prof, Burst Fire - ups it to 5d12. Destructive Ambusher talent takes it to 6d12. Other …
Favourite Jedi builds? : r/SagaEdition - Reddit
WebMay 20, 2024 · Feat = Force training Talent = Telekinetic Savant I can’t help but think I’m shooting myself in the foot not going human or miraluka for that extra force training. I don’t really know how long combats go but starting with only 4(5 using talent) force powers seems low to me as I can’t really do anything else if I run dry mid combat. WebFeb 26, 2010 · I am Immortal from Lvl. 3 on (would be possible from Lvl. 1 on, if you really wanted it) Race: Something with + to Cha and/or Wis (like an Yakura) Essential Skills: Use … sjf custom concrete
💀 Necro Anyone Still Playing Star Wars Saga Edition? - RPGnet …
WebSep 6, 2012 · SWSE is the successor to the Star Wars RPG and hit the market in 2007. Books where produced to 2010 when WotC decided the license was too expensive ... FORCE TALENTS Fluidity{Shapers of Kro Var} Shaper of Kro Var Jedi Academy pg85 Replace Acrobatics checks with Use the Force checks WebJul 17, 2008 · 3. roll a natural 20 during a Use The Force check, refresh all your powers (not something you can predict but still a nice touch). (ibid. p.96) 4. some abilities allow for … Web\$\begingroup\$ @Sandwich Unfortunately, I don't know enough about Star Wars: SAGA Edition to even ask that question. I was just surprised that hurling oneself FTL using the … sutherlin volleyball